2007-11-30 | 20:32
マウスを残像付きの光が追いかけます。
package { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.geom.*; import flash.utils.*; [SWF(width="400", height="400", framerate="1",backgroundColor="#0")] public class Blur extends Sprite { [Embed(source=" blur.png")] private var myImage:Class; private var bm:Bitmap; private var bitmaps:Array = []; private var traces:Array = []; private var SIZE:int=20; public function Blur() { for(var i:int = 0 ; i < SIZE ; i++){ var bm:Bitmap = new myImage(); bm.alpha= i*(1/SIZE); bm.scaleX= i*(1/SIZE); bm.scaleY= i*(1/SIZE); bm.blendMode = BlendMode.LIGHTEN; bm.filters = [new BlurFilter(15,15)]; addChild(bm); bitmaps.push(bm); } addEventListener(Event.ENTER_FRAME, function(e:*):void{ trace(traces.length); traces.push (new Point( stage.mouseX , stage.mouseY )); if(traces.length > SIZE) traces.splice(0,1); if(traces.length > 0){ //traces.splice(0,1); for(var i:int = 0 ; i < traces.length ; i++){ bitmaps[i].x = traces[i].x - bitmaps[i].width*bitmaps[i].scaleX/2; bitmaps[i].y = traces[i].y - bitmaps[i].height*bitmaps[i].scaleY/2; } } }); } } }
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